Medium Humanoid (Any Race), Any Alignment
Armor Class 14 (leather armor)
Hit Points 20 (3d8 + 3)
Speed 30 ft.
STR
13 (+1)
DEX
12 (+1)
CON
10 (+0)
INT
12 (+1)
WIS
13 (+1)
CHA
7 (-2)
Skills Nature +4, Perception +5, Stealth +6, Survival +5
Senses Passive Perception 17
Languages Common, celestial, and abyssal
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Keen Hearing and Sight. The Cronie scout has advantage on Wisdom (Perception) checks that rely on hearing or sight.

Chrono vision. With this the cronie scout can see through illusions and see what has happened in this area in the past hour.

Actions

Multiattack. The Cronie scout makes two melee attacks or two ranged attacks.

Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Longbow. Ranged Weapon Attack: +4 to hit, ranged 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.

Self Destruct. Ranged one time use attack. DEX save:15. 2d6+1 psychic damage. 3d4 fire damage. on successful save take half damage. 25ft range 

Description

Cronies are the minions of the greek god of time, Cronus. And you will know this by seeing the clocks in their chests, and with these clocks they can self destruct themselves The cronie scouts are his weakest of troops and are used for picking on smaller towns and farms to spread out his reach to make others fall to his dark cause.

Monster Tags: NPC

Habitat: ArcticCoastalDesertForestGrasslandHillMountainSwampUnderdark

RORN_THE_RIGHTOUS

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