Small Beast, Neutral Good
Armor Class 2 Natural Armor
Hit Points 3 (15d6 + 2)
Speed 30 ft., Climb 15 ft., Swim 10 ft.
STR
2 (-4)
DEX
1 (-5)
CON
3 (-4)
INT
2 (-4)
WIS
1 (-5)
CHA
4 (-3)
Saving Throws INT −2, CHA −1
Skills Acrobatics +6
Damage Resistances Cold
Condition Immunities Grappled
Senses Darkvision, Passive Perception 5
Languages Common
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Can breath fire, ice, poison, or electricity based on the biome its found in.

Usually neutral, but some may very rarely be evil.

Looks like a regular cat, but you can tell its element by the color of the streak of fur on its back- Red: Fire, Blue: ice, Green: poison, and Yellow: electric 

Actions

Attacks: Fire shot, ice shot, poison shot, electricity shot [For regular] Arson flare, Glacier freeze, Death cloud, Lightning surge [For powerful] Burning bite, Bitter bite, Infectious bite, Shock bit [For bites] Scratch, bite, screech, charm [For regular]

Reactions

When attack: Hisses and starts attack sequence

When charm: May or may not become friendly to you

When trap: Hisses and becomes scared, may or may not attack

When startle: May hiss or just ignore

When ignore: May follow (if charmed) or ignore back

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

Furry, cute

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Habitat: ArcticForestGrasslandSwamp

EVWOO

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