Armor Class
10
Hit Points
9
(2d8)
Speed
30 ft.
STR
10
(+0)
DEX
10
(+0)
CON
10
(+0)
INT
14
(+2)
WIS
10
(+0)
CHA
11
(+0)
Senses
Passive Perception 10
Languages
any one language (usually Common)
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Traits
Spellcasting. The apprentice is a 1st-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 12, +4 to hit with spell attacks). It has the following wizard spells prepared:
Cantrips (at will): ray of frost, mending, prestidigitation
1st level (2 slots): thunderwave, mage armor, jump, expeditious retreat.
2nd level (1 slots): enlarge/reduce.
Actions
Dagger. Melee or Ranged Weapon Attack: +2 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 2 (1d4) piercing damage.
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