Tiny Monstrosity, Unaligned
Armor Class 10 (Natural Armor)
Hit Points 5 (1d6)
Speed 20 ft., Swim 20 ft., Climb 20 ft., Burrow 5 ft.
STR
2 (-4)
DEX
14 (+2)
CON
8 (-1)
INT
2 (-4)
WIS
10 (+0)
CHA
4 (-3)
Damage Resistances Necrotic, Poison
Senses Darkvision 120 ft., Passive Perception 12
Languages --
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Keen Senses. The Chimeric Vermin has advantage on Perception checks.

Pack Tactics. The Chimeric Vermin has advantage on an attack roll against a creature if at least one of its allies is within 5 feet of the creature and the ally isn't incapacitated.

Plague Vector: When the Chimeric Vermin uses its Bite attack, the target must make a DC10 Constitution saving throw or contract a random disease.

Toxic Flesh. Any creature that bites or consumes the flesh of the Chimeric Vermin is subjected to its plagues and takes 1d6 poison damage.

Amphibious. The Chimeric Vermin can breathe air and water.

Tunneler. The Chimeric Vermin can burrow through dirt and wood, leaving a tunnel in its wake.

Darkvision. the Chimeric Vermin can see clearly 120 ft. in the dark

Actions

Multi-attack. The Chimeric Vermin makes one bite and a shot attack.

Bite. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 2 piercing damage.

Acid Shot. Ranged Weapon Attack: +5 to hit, reach 10/30 ft., one target. Hit: 5 (2d4) acid damage.

Web Shot. Ranged Weapon Attack: +5 to hit, range 60 ft., one target. Hit: the target must make a DC 10 Dexterity saving throw or be restrained until the end of their next turn.

 

Bonus Actions

Willing Leap. Bonus Action, The Chimeric Vermin jumps on a Target within 5 ft. The target has disadvantage on attack rolls for its next turn.

Inject Spawn (Recharge 5-6). The Chimeric Vermin regurgitates a egg during a bite attack that hits into its targets flesh. Upon  being injected, the egg will hatch in 1d10 turns and a 1hp exact copy of the parent will be born and try to flee upon bursting out of said targets flesh dealing 1d4 piercing damage.

Reactions

Bolt. If an attack misses the Chimeric Vermin, it can use its reaction to Dash without invoking an attack of opportunity from the attacker.

Poisonous Barbs. A creature that grapples the Chimeric Vermin takes 1d4 poison damage.

Description

A creature that's been sculpted and bred to to end civilized spaces. A true vermin capable of mass breeding and spreading all kinds of plagues where they tread. A pest that will eat every last crop and livestock while tainting the very ground they leave, ruining the fields for future use. 

This creature appears to have the body of a rat, covered in scales and spines along with the maw of a leach that can spit acid. The tail of this creature is long and serrated with the ability to spew sticky web with a crown of eight eyes atop of its head. The hind of its six legs of its body functions similar to a locust. A small pouch under its jaw contains the multitudes of eggs it can deposit in its ether living or not targets.

Monster Tags: Misc Creaturemonstrosity

Habitat: SwampUnderdarkUrban

TentacleLust

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