Hobgoblins are extremely cautious to never expose weakness, especially in other Goblinoids or others who might exploit this. If Grackle misses with an attack roll or fail an ability check or a saving throw, he can gain a bonus to the roll equal to the number of allies he can see within 30 feet of himself (maximum bonus of +5). Once he uses this trait, he can’t use it again until he finishes a short or long rest.
Spellcasting. Captain Grackle is a 12th-level spellcaster. His spellcasting ability is Intelligence (spell save DC 15, +7 to hit with spell attacks). He has the following wizard spells prepared:
Cantrips (at will): fire bolt,* light,* prestidigitation, ray of frost*
1st level (4 slots): burning hands,* mage armor, magic missile*
2nd level (3 slots): mirror image, misty step, shatter*
3rd level (3 slots): counterspell, fireball,* lightning bolt*
4th level (3 slots): ice storm,* stoneskin
5th level (2 slots): Bigby’s hand,* cone of cold*
6th level (1 slot): chain lightning,* wall of ice*
*Evocation spell
Sculpt Spells. When Captain Grackle casts an evocation spell that forces other creatures he can see to make a saving throw, he can choose a number of them equal to 1 + the spell’s level. These creatures automatically succeed on their saving throws against the spell. If a successful save means a chosen creature would take half damage from the spell, it instead takes no damage from it.
Quarterstaff. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 2 (1d6 - 1) bludgeoning damage, or 3 (1d8 - 1) bludgeoning damage if used with two hands.
Description
Captain Grackle is a Hobgoblin born in the human kingdom of Cairn, where humans lord over other races with brutality and cruelty. However, in the Feywild peninsula, a hobgoblin revolt took over a human kingdom, inspiring Grackle.
Captain Grackle is a self-taught wizard, as only humans are allowed to go to Wizarding academies in Cairn. He stole a magic tome from his master, a famous wizard, and learned spells from it, which he continued to do until he got caught and was sentenced to death for it. He managed to escape and take several tomes with him, which he used frequently in his adventures, traveling to the Fiendish outpost to work for Poemi and to Tuva Tan to work for Dragons, acting as a low-skill freelance wizard. However, recently, the Dargon family of hobgoblins took over a human kingdom, inspiring Captain Grackle, who had been completing his wizarding education in service to a Green dragon. Obsessed with revenge against the human race, he gathered an army of hobgoblins, goblins, bugbears, kobolds, and his master, a Green dragon named Caninbearing, and began a revolt against the Cairn kingdom, swiftly conquering some land in the south and moving north. In this campaign, Grackle acts as a main antagonist who is using the forest the main characters live in as a base of operations and killing everybody who doesn’t submit. Although he acts as if he’s the leader, in reality, Caninbearing is the one in charge.
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