Small Construct (Demon), Typically Chaotic Neutral
Armor Class 17 Brass
Hit Points 76 (4d6 + 7)
Speed
STR
13 (+1)
DEX
8 (-1)
CON
13 (+1)
INT
17 (+3)
WIS
10 (+0)
CHA
13 (+1)
Saving Throws INT +5, CHA +3
Damage Vulnerabilities Cold
Damage Immunities Bludgeoning
Condition Immunities Charmed, Exhaustion, Frightened
Senses Passive Perception 9
Languages --
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Reform. The demon rearranges its gears to assume the shape of a lower-level construct.

Actions

Quick jolt. Ranged Spell Attack: +6 to hit, reach 5/30 ft., 1 target. Hit: 16 (1d12 + 5) [lightning] damage. 

Throw gear. Ranged Weapon Attack: +5 to hit, range 10/25 ft., 1 target. Hit: 10 (1d10 + 2) [bludgeoning] damage.

Bonus Actions

Zoom in. The demon increases it's sight adding 1d4 damage to all attacks and a 1d4 +2 boon to perception.

Reactions

Whiplash. The demon lashes its tail, throwing a gear and causing 1d10 bludgeoning damage.

Description

A small animal like a tiny bull, made of aged gears and an artificer's magic.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Monster Tags: DemonconstructArtificer

Habitat: Urban

SUNDANCE_HORSEMASTER

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