Gargantuan Monstrosity, Unaligned
Armor Class 20 (natural armor)
Hit Points 402 (23d20 + 161)
Speed 30 ft., Burrow 20 ft.
STR
29 (+9)
DEX
8 (-1)
CON
25 (+7)
INT
5 (-3)
WIS
10 (+0)
CHA
6 (-2)
Saving Throws DEX +5, WIS +6
Damage Immunities Cold, Fire, Necrotic, Radiant
Senses Darkvision 60 ft., Tremorsense 60 ft., Passive Perception 10
Languages --
Challenge 20 (25,000 XP)
Proficiency Bonus +6
Traits

Heated Body. A creature that touches the remorhaz or hits it with a melee attack while within 5 feet of it takes 28 (8d6) fire damage.

Legendary Resistance (3/Day). If the remorhaz fails a saving throw, it can choose to succeed instead.

Magic Resistance. The remorhaz has advantage on saving throws against spells and other magical effects.

Actions

Multiattack. The remorhaz makes two bite attacks. It can replace one of these attacks with its Swallow.

Bite. Melee Weapon Attack: +15 to hit, reach 15 ft., one target. Hit: 42 (6d10 + 9) piercing damage plus 28 (8d6) fire damage. If the target is a creature, it is grappled (escape DC 20). Until this grapple ends, the target is restrained, and the remorhaz can't bite another target.

Swallow. The remorhaz makes one bite attack against a Medium or smaller creature it is grappling. If the attack hits, that creature takes the bite's damage and is swallowed, and the grapple ends. While swallowed, the creature is blinded and restrained, it has total cover against attacks and other effects outside the remorhaz, and it takes 28 (8d6) acid damage at the start of each of the remorhaz's turns.

If the remorhaz takes 30 damage or more on a single turn from a creature inside it, the remorhaz must succeed on a DC 15 Constitution saving throw at the end of that turn or regurgitate all swallowed creatures, which fall prone in a space within 10 feet of the remorhaz. If the remorhaz dies, a swallowed creature is no longer restrained by it and can escape from the corpse using 15 feet of movement, exiting prone.

Legendary Actions

The remorhaz can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The remorhaz regains spent legendary actions at the start of its turn.

Bite. The remorhaz either makes one bite attack or uses its Swallow.

Burst Forth (Costs 2 Actions). The remorhaz breaks through solid ground or wall, showering the area with debris. Each creature within 15 feet of the remorhaz that is surprised must succeed on a DC 23 Strength saving throw or take 33 (7d6 + 9) bludgeoning damage and be knocked prone. The remorhaz can then move up to its movement speed.

Description

An adult remorhaz, if left unchecked, can, very rarely, reach the age category of an ancient one. This monstrous creature spends most of its time hibernating, active only for a few weeks to hunt for prey before returning to sleep. However, those few weeks can spell disaster to any established community and natural ecosystem within its territory, as the ancient remorhaz is as voracious as its younger cousins. In fact, younger remorhaz stay clear from the ancient one, as they are still considered food to it.

Habitat: Arctic

Darthvenexus

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