Armor Class
17
(natural armor)
Hit Points
65
(2d8 + 2)
Speed
40 ft.
STR
14
(+2)
DEX
14
(+2)
CON
15
(+2)
INT
8
(-1)
WIS
14
(+2)
CHA
11
(+0)
Skills
Survival +3
Senses
Darkvision 60ft, Passive Perception 12
Languages
--
Challenge
3 (700 XP)
Proficiency Bonus
+2
Traits
Primal Bond. You can add your proficiency bonus to any ability check or saving throw.
Charge. Whenever the wolf moves at least 20 feet straight towards a target and hits it on its turn, it deals an additional 1d6 slashing damage and the target must make a STR saving through against YOUR spell save DC or be knocked prone.
Actions
Maul. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 5) slashing damage.
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