Medium Humanoid (Halfling), Chaotic Neutral
Armor Class 11 Clothes
Hit Points 6 (1d6)
Speed 25 ft.
STR
10 (+0)
DEX
12 (+1)
CON
10 (+0)
INT
11 (+0)
WIS
10 (+0)
CHA
10 (+0)
Saving Throws DEX +3
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 10
Languages Thieves' Cant plus any one language (usually Common)
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

 

Sneak Attack (1/Turn). The thief deals an extra 3 (1d6) damage when it hits a target with a weapon attack and has advantage on the attack roll, or when the target is within 5 feet of an ally of the thief that isn’t incapacitated and the thief doesn’t have disadvantage on the attack roll.

Actions

Dagger. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) piercing damage.

Light Crossbow. Ranged Weapon Attack: +2 to hit, range 80/320 ft., one target. Hit: 4 (1d8) piercing damage.

Monster Tags: NPC

Habitat: Urban

ShaggyCaleb

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