Gravitational Pull. When a creature comes within 60 feet of the Crusher for the first time or ends their turn there, they must succeed a DC 16 strength saving throw or be pulled 5 feet toward the Crusher. If this would cause the creature to enter the Crusher's space, the creature takes 9 (2d8) bludgeoning damage.
In addition, the Crusher is considered gargantuan for the purposes of effects that would move it against it's will or knock it prone. The Crusher takes no damage from falling.
Spellcasting. The Scholar is a 15th-level spellcaster. It's spellcasting ability is Intelligence (spell save DC 18, +10 to hit with spell attacks). The Crusher has the following wizard spells prepared:
Cantrips (at will): mage hand, mending, message, fire bolt
1st level (4 slots): shield, identify, magic missile
2nd level (3 slots): detect thoughts, hold person
3rd level (3 slots): dispel magic, blink
4th level (3 slots): banishment, locate creature
5th level (2 slots): wall of force, cone of cold, scrying
6th level (1 slots): disintegrate, contingency
7th level (1 slots): plane shift, teleport
8th level (1 slots): maze, demiplane
Magic Resistance. The Crusher has advantage on saving throws against spells and other magical effects.
Gravity Manipulation. The Crusher manipulates the way gravity works on up to three creatures of it's choice within 60 feet of itself. The creatures must succeed a DC 16 strength saving throw or fall in a direction of the Crushers choice, obeying the normal falling rules. When a creature falls 60 feet, it immediately stops falling, and falls prone.
Creatures grappled by the Crusher have a disadvantage on the saving throw.
Description
Crushers appear to be humanoids, made of nebulae and galaxies. They live in colonies rules called "galaxies", ruled by the "galaxy master", a rare type of crusher who resembles a black hole.
Crushers have the ability to manipulate gravity. This power is what allows them to fly.
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