Medium Elemental, Chaotic Evil
Armor Class 16
Hit Points 22 (9d4)
Speed 0 ft., Fly 50 ft.
STR
1 (-5)
DEX
28 (+9)
CON
10 (+0)
INT
13 (+1)
WIS
14 (+2)
CHA
11 (+0)
Damage Resistances Acid, Cold, Fire, Necrotic, Thunder; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Lightning, Poison
Senses Darkvision 120 ft., Passive Perception 12
Languages None
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Consume Life. As a bonus action, the fragment can target one creature it can see within 5 feet of it that has 0 hit points and is still alive. The target must succeed on a DC 10 Constitution saving throw against this magic or die. If the target dies, the fragment regains 10 (3d6) hit points.

Ephemeral. The fragment can't wear or carry anything.

Incorporeal Movement. The fragment can move through other creatures and objects as if they were difficult terrain. It takes 5 (1d10) force damage if it ends its turn inside an object.

Variable Illumination. The fragment sheds chaotic bright and flashing blue, white, and red light in a 5- to 20-foot radius and dim light for an additional number of feet equal to the chosen radius. It can alter the radius as a bonus action.

Actions

Arcane Lash. Ranged Spell Attack: +4 to hit, range 20/30 ft., one creature. Hit: 9 (2d8) lightning damage.

Air Burst. The fragment emits a burst of chaotic arcane magic. Each creature within a 5 foot range must succeed on a Constitution saving throw (DC 14) or take 1d6 force damage.

Description

In the wastes the elemental threads of magic are in chaotic flux. Magic often doesn't succeed because grasping these essential magical strands is so difficult. The flip side of this chaos is sometimes the chaotic disruption creates an Arcane Fragment. Like a rare lightning strike, these creatures born of elemental magic chaotically come to life. When visible they are fluctuating flashes of energy with arcane fire and lightning surging throughout its own space and around it. They only exist for a short time (1d4 hours), but while in existence they will lash out at any creature it comes across.

Habitat: DesertForestHillMountain

BaernabGales

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