Armor Class
15
natural
Hit Points
10
(4d4)
Speed
10 ft., Fly 100 ft.
STR
4
(-3)
DEX
16
(+3)
CON
10
(+0)
INT
2
(-4)
WIS
10
(+0)
CHA
1
(-5)
Damage Immunities
Poison, Psychic
Condition Immunities
Blinded, Charmed, Deafened, Exhaustion, Frightened, Paralyzed, Petrified, Poisoned
Senses
Blindsight 60 ft. (blind beyond this radius), Passive Perception 10
Languages
--
Challenge
0 (10 XP)
Proficiency Bonus
+2
Traits
Flyby. Clipper does not provoke opprotunity attacks when it flies out of an enemies reach
Dive Attack. If Clipper is flying and dives at least 40 feet before making a melee attack it deals an extra 2 slashing damage. Hit. The foe makes a DC 14 CON Saving Throw or they take an additional 1d6 points of poison damage.
Actions
Peck. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 1d4 slashing damage, When a target is hit by the Peck attack they must make a DC 15 CON Save or take 1d6 poison damage and become paralyzed.
Comments