Gargantuan Elemental, Chaotic Neutral
Armor Class 16
Hit Points 341 (22d20 + 110)
Speed 50 ft.
STR
21 (+5)
DEX
22 (+6)
CON
20 (+5)
INT
10 (+0)
WIS
10 (+0)
CHA
19 (+4)
Saving Throws CON +12, WIS +7, CHA +11
Damage Vulnerabilities Fire
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Cold, Poison
Senses Blindsight 120 ft., Passive Perception 10
Languages Aquan, Auran, Primordial
Challenge 23 (50,000 XP)
Proficiency Bonus +7
Traits

Empowered Attacks. Cryonax’s slam attacks are treated as magical for the purpose of overcoming resistance and immunity to damage from nonmagical attacks.

Cold Aura. At the start of each of Cryonax’s turns, each creature within 30 feet of it takes 35 (10d6) cold damage, and water in the aura freezes. A creature also takes 35 (10d6) cold damage from touching Cryonax or from hitting it with a melee attack while within 10 feet of it, and a creature takes that damage the first time on a turn that Cryonax moves into its space. Nonmagical weapons that hit Cryonax freeze and shatter immediately after dealing damage to it.

Innate Spellcasting. Cryonax can innately cast ice storm (spell save DC 19) at will, requiring no material components. Cryonax’s innate spellcasting ability is Charisma.

Magic Resistance. Cryonax has advantage on saving throws against spells and other magical effects.

Actions

Multiattack. Cryonax makes three slam attacks.

Slam. Melee Weapon Attack: +12 to hit, reach 15 ft., one target. Hit: 15 (3d6 + 5) bludgeoning damage plus 35 (10d6) cold damage.

Legendary Actions

Cryonax can take 3 legendary actions, choosing from the options below. It can take only one legendary action at a time and only at the end of another creature’s turn. Cryonax regains spent legendary actions at the start of its turn.

Quench Magic (Costs 1 Action). Cryonax targets one creature that it can see within 60 feet of it. Any resistance or immunity to cold damage that the target gains from a spell or a magic item is suppressed. This effect lasts until the end of Cryonax’s next turn.

Snow Cloud (Costs 2 Actions). Cryonax exhales a billowing cloud of Snow that fills a 60-foot cube. Each creature in that area takes 11 (2d10) cold damage. The cloud lasts until the end of Cryonax’s next turn. Creatures completely within the cloud are blinded and can’t be seen.

Monster Tags: NPC

Bruce_K_Logan

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