Aggressive. As a bonus action, the orc can move up to its speed toward a hostile creature that it can see.
Gruumsh’s Fury. The orc deals an extra 4 (1d8) damage when it hits with a weapon attack (included in the attack)
Spellcasting. The orc is a 4th-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 13, +5 to hit with spell attacks). The orc has the following cleric spells prepared:
Cantrips (at-will): guidance, resistance, spare the dying
1st level (4 slots): bless, command, Divine Favor, cure wounds
2nd level (4 slots): silence, spiritual weapon (greatsword), Hold Person
3rd level (3 slots): Mass Healing Word, Spirit Guardians
4th level (2 slots): Banishment, [Tooltip Not Found]
Multiattack. The Chosen Warlord of Gruumsh makes 3 greatsword attacks.
Greatsword. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: (2d6 + 6 + 1d8) slashing damage. If the target is a creature, it must succeed on a DC 17 Strength saving throw or be knocked prone.
Javelin. Melee and Ranged Weapon Attack: +7 to hit, reach 10 ft of range 30/120 ft., one target. Hit: (1d6 + 6 + 1d8) piercing damage.
The Chosen Warlord of Gruumsh can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The Chosen Warlord of Gruumsh regains spent legendary actions at the start of its turn.
Gruumsh's Command: When Chosen Warlord of Gruumsh hits with both weapon attacks, all orcs within 30 ft. radius, that can see him, may expend their reaction to make an attack (melee or ranged).
Gruumsh's Guidance (1 action): The Chosen Warlord and all orcs (who worship Gruumsh) within a 30 ft. radius have advantage on all attack rolls and saving throws till the end of The Chosen Warlord of Gruumsh's next turn.
Gruumsh's Boon (2 action): The Chosen Warlord of Gruumsh gains resistance to all damage and immunity to all conditions till the end of its next turn.
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