Large swarm of Large dragons, Typically Chaotic Evil
Armor Class 15
Hit Points 55 (78d20 + 30)
Speed
STR
18 (+4)
DEX
19 (+4)
CON
14 (+2)
INT
21 (+5)
WIS
16 (+3)
CHA
8 (-1)
Saving Throws INT +8
Damage Vulnerabilities Necrotic
Damage Resistances Radiant
Damage Immunities Piercing
Condition Immunities Grappled
Senses Passive Perception 13
Languages Draconic
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Actions

Mutlicolor goo: 12 +3 Necrotic damage every turn its on you

Tail spin: 8 piercing damage 

Bonus Actions

Enter the description for how bonus actions work for your monster here.

Reactions

Anythings it's Inmune  to it looks at you confused 

Anything it's resistant to it get's annoyed with you lockes eyes with you

Anything it is vulnurible to it screeches and want's to kill you   

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

Golden scales with a missing left eye and a dark scoul 

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Habitat: CoastalMountain

royboymo

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