Antimagic Susceptibility. The greataxe is incapacitated while in the area of an antimagic field. If targeted by dispel magic, the greataxe must succeed on a Constitution saving throw against the caster's spell save DC or fall unconscious for 1 minute.
False Appearance. While the greataxe remains motionless and isn't flying, it is indistinguishable from a normal greataxe.
Soul Energy. When the axe reduces a hostile creature to 0 hp, it gains 5 temporary hit points.
Multiattack The animated greataxe makes two melee attacks. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (1d12 + 3) slashing damage.
Description
A magically animated flying axe dances through the air, fighting like a warrior that can’t be injured.
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