Medium Humanoid, Chaotic Evil
Armor Class 13 Natural Armor
Hit Points 25 (5d8 + 1)
Speed 25 ft.
STR
15 (+2)
DEX
10 (+0)
CON
12 (+1)
INT
8 (-1)
WIS
10 (+0)
CHA
10 (+0)
Saving Throws STR +4, CON +3
Senses Passive Perception 12
Languages Goblin
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Keen hearing and smell. The Bokoblin has advantage on Wisdom (Perception) checks that rely on hearing or smell.

 

Actions

 (1/day) Horn. The bokoblin blows a horn, and 1d4 minutes later, 1d4 Bokoblins appear.

Shortbow. Ranged Weapon Attack: +2 to hit, range 30/320 ft., 1 target. Hit: 4 (1d6+ 0) piercing damage. 

Club attack. Melee Weapon Attack: +5 to hit,  1 target. Hit: 8 (2d4 + 3) Bludgeoning damage.

 

Description

Bokoblins are humanoids that have generally bad posture and unpleasant facial features that somewhat resemble a pig. They have maroon skin, and wear skull necklaces and loincloths. They are barbaric and do not have very good table manners. They attack with bows and clubs. In some cases, they can use swords and spears. They are often found in groups.

 

Bokoblins are Copyright by and Created by Nintendo

Monster Tags: Goblinoid

Habitat: ArcticCoastalDesertForestGrasslandHillMountainSwamp

Stormblight012

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