Large Beast, Unaligned
Armor Class 22 Natural Armor
Hit Points 42 (4d10 + 20)
Speed
STR
18 (+4)
DEX
5 (-3)
CON
20 (+5)
INT
2 (-4)
WIS
12 (+1)
CHA
2 (-4)
Damage Immunities Cold
Senses Passive Perception 11
Languages --
Challenge 9 (5,000 XP)
Proficiency Bonus +4
Actions

Tail. Melee Weapon Attack: +6 to hit, reach 10 ft., 1 target. Hit: 22 (4d8 + 4) bludgeoning damage. 

 

Reactions

Reaction Name. Enter the description for your action.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Description

Enter a general description for your monster here.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Habitat: Arctic

DinkSilveraxe2609