Small Humanoid (Goblinoid), Neutral Evil
Armor Class 14 (leather armor, shield)
Hit Points 5 (2d4)
Speed 45 ft.
STR
8 (-1)
DEX
15 (+2)
CON
11 (+0)
INT
11 (+0)
WIS
9 (-1)
CHA
9 (-1)
Skills Stealth +6
Senses Darkvision 60 ft., Passive Perception 9
Languages Common, Goblin
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Nimble Escape. The Skirmisher can take the Disengage or Hide action as a bonus action on each of its turns.

Actions

Scimitar. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) slashing damage.

Bonus Actions

Mobile striker (recharge 5-6)

the Skirmisher moves up to their speed without provoking opportunity attacks, or moves up to 15ft and makes a single attack at disadvantage. 

 

Reactions



Previous Versions

Name Date Modified Views Adds Version Actions
10/8/2021 8:10:57 PM
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Coming Soon

Monster Tags: Goblinoid

Habitat: ForestGrasslandHillUnderdark

AlexandrosThegreat

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