Medium Humanoid (Any Race), Any Non-Lawful Alignment
Armor Class 12 (leather armor)
Hit Points 9 (2d6 + 2)
Speed 30 ft.
STR
11 (+0)
DEX
12 (+1)
CON
12 (+1)
INT
10 (+0)
WIS
10 (+0)
CHA
10 (+0)
Senses Passive Perception 10
Languages Any one language (usually Common)
Challenge 1/8 (25 XP)
Proficiency Bonus +2
Traits

Increased accuracy.

The Bandit treats half-cover as no cover,¾ cover as half cover, and full cover as ¾ cover.

Actions

Scimitar. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) slashing damage.

Light Crossbow. Ranged Weapon Attack: +3 to hit, range 160 ft./640 ft., one target. Hit: 5 (1d8 + 1) piercing damage.

Bonus Actions

Barrage (recharge 5-6)

As a bonus action, the creature makes a ranged attack at disadvantage.

Monster Tags: NPC

Habitat: ArcticCoastalDesertForestHillUrban

AlexandrosThegreat

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