Armor Class
12
(leather armor)
Hit Points
9
(2d6 + 2)
Speed
30 ft.
STR
11
(+0)
DEX
12
(+1)
CON
12
(+1)
INT
10
(+0)
WIS
10
(+0)
CHA
10
(+0)
Senses
Passive Perception 10
Languages
Any one language (usually Common)
Challenge
1/8 (25 XP)
Proficiency Bonus
+2
Traits
Increased accuracy.
The Bandit treats half-cover as no cover,¾ cover as half cover, and full cover as ¾ cover.
Actions
Scimitar. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 4 (1d6 + 1) slashing damage.
Light Crossbow. Ranged Weapon Attack: +3 to hit, range 160 ft./640 ft., one target. Hit: 5 (1d8 + 1) piercing damage.
Bonus Actions
Barrage (recharge 5-6)
As a bonus action, the creature makes a ranged attack at disadvantage.
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