Small Dragon, Lawful Neutral
Armor Class 16 (natural armor)
Hit Points 33 (5d8 + 11)
Speed 30 ft., Fly 60 ft.
STR
14 (+2)
DEX
19 (+4)
CON
11 (+0)
INT
13 (+1)
WIS
15 (+2)
CHA
12 (+1)
Saving Throws DEX +6, CON +2, WIS +4, CHA +3
Skills Perception +4, Stealth +2
Damage Resistances Fire
Condition Immunities Blinded
Senses Blindsight 10 ft., Darkvision 60 ft., Passive Perception 14
Languages Draconic Draconic
Challenge 2 (450 XP)
Proficiency Bonus +2
Actions

Head Butt. Melee Weapon Attack: +5 to hit, reach 5 ft., 1 target. Hit:  8 + 1 (2d6+ 3) piercing

Claws. Melee Weapon Attack: +5 to hit, reach 5 ft., 1 target. Hit:  16 + 1 (4d6+ 3) slashing

Sap Breath (Recharge 6). DC 13 DEX save, 15 ft. cone. On a failed save the target takes 16 (4d6) fire damage and is restrained.  On a success, it takes half damage and isn't restrained.  A restrained creature can make a DC 16 STR saving throw on each of its turns, ending the effect on itself on a success. 

 

Description

The amber dragon is a reclusive, gentle dragon know to inhabit forests.  Amber dragons have thick, bark-like scales that range in color from dull gray to dark brown and richly colored eyes like their namesake.  Their teeth are not good for biting, and they have sharp claws like scythes.  Amber dragons are lesser gem dragons.  Amber dragon wyrmlings are Small (with d6 hit dice), young and adult amber dragons are Large (with the d10 hit dice), and ancient amber dragons are Huge (with a d12 hit dice) Ancient dragons have a CR of 5.

Habitat: Forest

FiscalCliff

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