Medium Humanoid (Dragonborn), Chaotic Evil
Armor Class 15 (natural armor)
Hit Points 43 (6d8 + 16)
Speed 40 ft., Fly 80 ft., Swim 40 ft.
STR
19 (+4)
DEX
15 (+2)
CON
16 (+3)
INT
10 (+0)
WIS
10 (+0)
CHA
15 (+2)
Skills Perception +6, Stealth +5
Damage Resistances Acid
Senses Blindsight 10 ft., Darkvision 60 ft., Passive Perception 10
Languages Common, Draconic
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Magic Resistance. The Blackspawn Raider has advantage on saving throws against spells and other magical effects.

Actions

Multiattack. The blackspawn raider makes two melee attacks, it prefers to attack with two bladed weapons.

Falchion. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage.

Javelin. Ranged Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Acid Breath (Recharge 5–6). The blackspawn raider exhales acid in a 15-foot line that is 5 feet wide. Each creature in that line must make a DC 12 Dexterity saving throw, taking 22 (5d8) acid damage on a failed save, or half as much damage on a successful one.

Habitat: Swamp

erinfschlick

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