Armor Class
11
(natural armor)
Hit Points
124
(13d12 + 39)
Speed
50 ft.
STR
25
(+7)
DEX
10
(+0)
CON
17
(+3)
INT
2
(-4)
WIS
8
(-1)
CHA
5
(-3)
Skills
Perception +2
Damage Vulnerabilities
Bludgeoning
Damage Immunities
Poison
Condition Immunities
Exhaustion, Poisoned
Senses
Passive Perception 9
Languages
--
Challenge
6 (2,300 XP)
Proficiency Bonus
+3
Actions
Multiattack. The tyrannosaurus makes two attacks: one with its bite and one with its tail. It can't make both attacks against the same target.
Bite. Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 24 (3d12 + 4) piercing damage.
Tail. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 20 (3d8 + 7) bludgeoning damage. After a hit there is 20% chance (1-4 on d20) the trail breaks and can no longer be used in to attack.
Description
This enormous undead dinosaur terrorizes all other creatures in its territory. It chases anything it finds, and there are few creatures it won’t try to crunch between its jaws, thinking it can still eat them.
Undead Nature. A tyrannosaurus rex skeleton doesn't require air, food, drink, or sleep.
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