Formation Tactics. The soldier has advantage on saving throws against being charmed, frightened, grappled, or restrained while it is within 5 feet of at least one ally.
Spellcasting. The Cult Soldier is a 1st-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 11, +1 to hit with spell attacks). The Cult Soldier has following Wizard spells prepared:
Cantrips (at will): [/spell]Shocking Grasp[/spell], [/spell]Blade Ward[/spell]
Multiattack. The soldier makes two melee attacks.
Longsword. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) slashing damage, or 7 (1d10 + 2) slashing damage if used with two hands.
Description
Warcasters come from the same studious backgrounds as their arcane brethren, however, their physical abilities didn't fall to the wayside. These casters value intelligence and make shrewd battlefield units, and stand as a bulwark between the world and their less melee-gifted friends.
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