Spellcasting. The acolyte is a 1st-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). The acolyte has following cleric spells prepared:
Cantrips (at will): sacred flame, thaumaturgy
1st level (3 slots): bless, cure wounds, sanctuary
Keen Hearing and Smell. The Blind Gnoll Shaman has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Multiattack. The gnoll makes two melee attacks with its spear or two ranged attacks with its longbow.
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
Spear. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d6 + 2) piercing damage, or 6 (1d8 + 2) piercing damage when used with two hands to make a melee attack.
Comments