Immutable Form. The golem is immune to any spell or effect that would alter its form.
Magic Resistance. The golem has advantage on saving throws against spells and other magical effects.
Magic Weapons. The golem's weapon attacks are magical.
Aura of order
Creatures within 10 ft of the golem have disadvantage on wisdom saves, except for lawful creatures, who instead gain +1 ac while in the area.
Spawner's command
The golem can cast command at will, using constitution as their spellcasting ability, slaad make this save at disadvantage.
Critical weaknes
When the golem is by a critical hit, their AC is reduced by 2 for one minute.
Multiattack. The golem makes two slam attacks.
Slam. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 19 (3d8 + 6) bludgeoning damage.
Harness Limbo
When a creature the golem can see tries to make an intelligence check to control limbo, the golem can use their reaction to give the check advantage or disadvantage.
Description
Stone golems are magical constructs cut and chiseled from stone to appear as tall, impressive statues. Like other golems, they are nearly impervious to spells and ordinary weapons.
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