Small Aberration, Lawful Evil
Armor Class 13 Natural armour
Hit Points 18 (3d8 + 6)
Speed 30 ft., Burrow 30 ft.
STR
18 (+4)
DEX
14 (+2)
CON
15 (+2)
INT
4 (-3)
WIS
12 (+1)
CHA
4 (-3)
Saving Throws CON +4
Skills Athletics +6
Damage Immunities Necrotic
Condition Immunities Charmed, Frightened
Senses Truesight 60ft, Passive Perception 11
Languages Understands Common and Primordial
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Cling: A boggart is perpetually invisible to everyone except the grave robber it's hunting. Spells that reveal invisible and true sight do not reveal the position of the boggart nor does the dispel magic spell.

Immutable Form: This creature is immune to spells and spell effects that change its form. Additionally, it's immune to being charmed or dominated.

Multi Attack: This creature makes two attacks each round.

Selective Vision: This creature is invisible to all but its target. No spell or spell effect can see the boggart clearly. All creatures who can't see the boggart have disadvantage on their attacks.

Tireless Guardian: This creature doesn't need to breathe eat or sleep. Additionally, it's immune to the sleep condition.

Actions

Maul: 5ft range, +6 to hit, 1D6+4 Piercing damage

Tear: 5ft range, +6 to hit, 1D6+4 Slashing damage

Description

According to superstition, children’s graves are protected by small spirits. Boggarts are hairless humanoids with dark grey skin, sunken eyes and filthy nails. If something is stolen from the grave, the boggart flies into a rage and attacks the thief by latching onto their back and furiously mauling them until they collapse dead.

 Only a grave robber can see a boggart. To onlookers, the victim suddenly flies into a panic and begins fighting something that isn't there only to fall down with hideous wounds. Returning the stolen item or confessing to the authorities is usually enough to appease the boggart. The wounds inflicted by a boggart never truly heal as a constant reminder of what happens to those who rouse the dead.

ByzantiaDev

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