Medium Humanoid (Any Race), Any Alignment
Armor Class 12 (leather armor)
Hit Points 21 (4d8 + 4)
Speed 30 ft.
STR
11 (+0)
DEX
13 (+1)
CON
12 (+1)
INT
16 (+3)
WIS
12 (+1)
CHA
11 (+0)
Skills Medicine +7, Perception +5, Stealth +6
Senses Passive Perception 15
Languages Any one language (usually Common)
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Harvest 

As a bonus action after dropping a creature to 0 hit points, the harvester can harvest something useful from their corpse. Gaining one potion of common rarity, or a flask of acid.If the creature was a slaad, they can harvest their control gem instead.

Bodily knowledge 

The harvester scores a critical hit on 18-20, and a creature that gets critically hit by it is paralyzed until the start of the harvester's next turn.

Doctor's Expertise

The harvester can cast spare the dying at will, as a bonus action instead of an action.In addition, the harvester can use their intelligence modifier when making medicine checks, instead of wisdom.

 

Actions

Multiattack. The harvester makes Three dagger attacks or one shortsword attack at advantage.

Dagger. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 3 (1d4 + 1) piercing damage.

 

 

Description

Slaad harvesters are found throughout limbo, helping control slaads at a cost of about 30 gp, or controlling small forces of their own slaads.

Monster Tags: NPC

Habitat: ArcticCoastalDesertForestGrasslandHillMountainSwampUnderdark

AlexandrosThegreat

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