Armor Class
11
(leather armor)
Hit Points
11
(2d8 + 2)
Speed
30 ft.
STR
11
(+0)
DEX
12
(+1)
CON
13
(+1)
INT
7
(-2)
WIS
7
(-2)
CHA
5
(-3)
Senses
Passive Perception 13
Languages
Common, Thieves' Cant, Undercommon
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Actions
Multiattack.The pirate makes two melee attacks with its scimitar or two ranged attacks with its daggers.
Scimitar. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) slashing damage.
Dagger. Melee or Ranged Weapon Attack: +5 to hit, reach 5ft. or range 20/60ft., one target. Hit: 5 (1d4 + 4) piercing damage.
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