Magic Resistance. The Arcane skull has advantage on saving throws against spells and other magical effects.
Spellcasting. The Arcane skull is a 2th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 13, +5 to hit with spell attacks). It requires no somatic or material components to cast its spells. The Arcane skull has the following wizard spells prepared:
- Cantrip (at will): mage hand
- 1st level (3 slots): magic missile, shield
Arcane Ray. Ranged Spell Attack: +5 to hit, range 30 ft., one target. Hit: 10 (1d6) force damage.
Description
This disembodied skull blasts foes with arcane rays from its mouth and spells called up from the recesses of its memory.
These terrible creatures have sometimes be seen clinging to the sides of certain dark wizards or warlocks.
(note: this seemed like it would be a good fit for a special familiar for the Pact of the undying warlock)
Previous Versions
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11/28/2018 4:59:46 AM
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11/28/2018 5:16:12 AM
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