Armor Class
13
(natural armor)
Hit Points
136
(13d12 + 52)
Speed
40 ft.
STR
25
(+7)
DEX
10
(+0)
CON
19
(+4)
INT
2
(-4)
WIS
5
(-3)
CHA
6
(-2)
Skills
Perception +0
Damage Immunities
Poison
Condition Immunities
Exhaustion, Poisoned
Senses
Passive Perception 10
Languages
--
Challenge
8 (3,900 XP)
Proficiency Bonus
+3
Actions
Multiattack. The zombie tyrannosaurus makes two attacks: one with its bite and one with its tail. It can't make both attacks against the same target.
Bite. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 33 (4d12 + 7) piercing damage. If the target is a Medium or smaller creature, it is grappled (escape DC 17). Until this grapple ends, the target is restrained, and the zombie tyrannosaurus can't bite another target.
Tail. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 20 (3d8 + 7) bludgeoning damage.
Description
BIG ZOMBIE DINO







Comments