Huge Undead, Chaotic Evil
Armor Class 13 (natural armor)
Hit Points 136 (13d12 + 52)
Speed 40 ft.
STR
25 (+7)
DEX
10 (+0)
CON
19 (+4)
INT
2 (-4)
WIS
5 (-3)
CHA
6 (-2)
Skills Perception +0
Damage Immunities Poison
Condition Immunities Exhaustion, Poisoned
Senses Passive Perception 10
Languages --
Challenge 8 (3,900 XP)
Proficiency Bonus +3
Actions

Multiattack. The zombie tyrannosaurus makes two attacks: one with its bite and one with its tail. It can't make both attacks against the same target.

Bite. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 33 (4d12 + 7) piercing damage. If the target is a Medium or smaller creature, it is grappled (escape DC 17). Until this grapple ends, the target is restrained, and the zombie tyrannosaurus can't bite another target.

Tail. Melee Weapon Attack: +10 to hit, reach 10 ft., one target. Hit: 20 (3d8 + 7) bludgeoning damage.

Description

BIG ZOMBIE DINO

Monster Tags: Dinosaur

Habitat: Grassland

MrMurderbasket

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