Armor Class
13
Natural armor
Hit Points
10
(3d4 + 3)
Speed
STR
6
(-2)
DEX
14
(+2)
CON
13
(+1)
INT
3
(-4)
WIS
5
(-3)
CHA
6
(-2)
Skills
Perception +-1
Damage Immunities
Poison
Condition Immunities
Exhaustion, Poisoned
Senses
Passive Perception 9
Languages
--
Challenge
1/4 (50 XP)
Proficiency Bonus
+2
Traits
Pack Tactics. The zombie velociraptor has advantage on an attack roll against a creature if at least one of the zombie velociraptor's allies is within 5 feet of the creature and the ally isn't incapacitated.
Actions
Multiattack. The zombie velociraptor makes two attacks: one with its bite and one with its claws.
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 5 (1d6 + 2) piercing damage.
Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d4 + 2) slashing damage.
Description
SMALL ZOMBIE DINO







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