Armor Class
14
Hit Points
125
(12d10 + 35)
Speed
30 ft., Fly 80 ft.
STR
18
(+4)
DEX
16
(+3)
CON
16
(+3)
INT
8
(-1)
WIS
14
(+2)
CHA
8
(-1)
Saving Throws
WIS +6
Skills
Perception +10
Damage Immunities
Piercing; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Senses
Darkvision 60 ft., Passive Perception 17
Languages
--
Challenge
12 (8,400 XP)
Proficiency Bonus
+4
Traits
Keen Sight. The griffon has advantage on Wisdom (Perception) checks that rely on sight.
Aetherial. This is an Aetherial creature. As such it is unaffected by non-magical attacks and can teleport up to 30 feet to an unoccupied space it can see that is large enough to hold it as a bonus action.
Actions
Multiattack. The griffon makes two attacks: one with its beak and one with its claws.
Beak. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 12 (1d10 + 6) piercing damage.
Claws. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing damage.
Comments