Large Elemental, Unaligned
Armor Class 15 Natural Armor
Hit Points 135 (12d10 + 40)
Speed 50 ft.
STR
10 (+0)
DEX
18 (+4)
CON
16 (+3)
INT
8 (-1)
WIS
12 (+1)
CHA
8 (-1)
Saving Throws CON +7
Damage Immunities Fire, Poison; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Senses Darkvision 60 ft., Passive Perception 12
Languages Ignan
Challenge 12 (8,400 XP)
Proficiency Bonus +4
Traits

Illumination. The phoenix sheds bright light in a 30-foot radius and dim light in an additional 30 feet.

Water Susceptibility. For every 5 feet the phoenix moves in water, or for every gallon of water splashed on it, it takes 5 cold damage.

Aetherial. This is an Aetherial creature. As such it is unaffected by non-magical attacks and can teleport up to 30 feet to an unoccupied space it can see that is large enough to hold it as a bonus action.

Actions

Multiattack. The phoenix makes two attacks.  A peck with its beak & a gust of wind from their wings.

Peck. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) fire damage. If the target is a creature or a flammable object, it ignites. Until a creature takes an action to douse the fire, the target takes 5 (1d10) fire damage at the start of each of its turns.

Fiery GustRanged Attack. The Phoenix flaps it's great wings and dispels all magic under 5th level in a 30 foot radius centered on itself. Every creature in a 15 foot cone in front of it must make a  DC 16 Dexterity saving throw or take 2d12+6 Fire damage. 

Habitat: Desert

ItsJonnyB18

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