Aggressive. As a bonus action, the orc can move up to its speed toward a hostile creature that it can see.
True Bloodlust. When they strike an enemy with any attack that draws blood they are prone to lose what ever composure they held onto and go into a rage. They make an Wisdom Saving Throw with a DC of half the damage they take. Their Intelligence Score drops to 1 and they gain an extra Damage die to any attack.
Greataxe. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d12 + 3) slashing damage.
Javelin. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
Description
Orcs are savage humanoids with stooped postures, piggish faces, and prominent teeth that resemble tusks. They gather in tribes that satisfy their bloodlust by slaying any humanoids that stand against them.
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