Large Elemental, Neutral
Armor Class 17 (natural armor)
Hit Points 130 (12d10 + 60)
Speed 30 ft., Burrow 30 ft., Swim 30 ft.
STR
20 (+5)
DEX
8 (-1)
CON
20 (+5)
INT
5 (-3)
WIS
10 (+0)
CHA
5 (-3)
Damage Vulnerabilities Thunder
Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Poison
Senses Darkvision 60 ft., Tremorsense 60 ft., Passive Perception 10
Languages Terran
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

Earth Glide. The elemental can burrow through nonmagical, unworked earth and stone. While doing so, the elemental doesn't disturb the material it moves through.

Siege Monster. The elemental deals double damage to objects and structures.

Actions

Multiattack. The elemental makes two slam attacks, or one vine and one slam attack.

Slam. Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 14 (2d8 + 5) bludgeoning damage. Due to Agatha's perpetual muck, the creature's move speed is reduced by 10 feet for their next turn (This effect does not stack with subsequent hits). 

Vine. Melee Weapon Attack: +8 to hit, 30 ft., one target. Hit: 16 (2d10 + 5) piercing damage. If the target is a creature or Larger or smaller size, it is pulled up to 10 feet towards Agatha. 

 

Description

An creature of stone and muck plods forward like a walking mudslide, club-like arms of jagged stone swinging at its sides.

Habitat: Underdark

Iifewave

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