Medium Monstrosity, Chaotic Neutral
Armor Class 14 leather armor
Hit Points 49 (9d8 + 9)
Speed 40 ft.
STR
13 (+1)
DEX
17 (+3)
CON
12 (+1)
INT
8 (-1)
WIS
16 (+3)
CHA
8 (-1)
Skills Nature +3, Perception +5, Stealth +5, Survival +5
Senses Darkvision 60 ft., Passive Perception 15
Languages Common, Elvish, Sylvan
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Woodfriend. When in a forest, alseid leave no tracks and automatically discern true north.

Actions

Spear. Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft., or range 20/60 ft., one target. Hit: 9 (1d6 + 1) piercing damage, or 5 (1d8 + 1) piercing damage if used with two hands to make a melee attack.

Shortbow. Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 6 (1d6 + 3) piercing damage.

Description

Alseids are the graceful woodland cousins to centaurs, with the slender upper body of an elf and the lower body of a deer. Because they are rarely seen far from the wooded glades they call home, they are sometimes called “grove nymphs,” despite being more closely related to elves than nymphs.

Habitat: ForestGrassland

DarkusKnight

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