Armor Class
14
leather armor
Hit Points
49
(9d8 + 9)
Speed
40 ft.
STR
13
(+1)
DEX
17
(+3)
CON
12
(+1)
INT
8
(-1)
WIS
16
(+3)
CHA
8
(-1)
Skills
Nature +3, Perception +5, Stealth +5, Survival +5
Senses
Darkvision 60 ft., Passive Perception 15
Languages
Common, Elvish, Sylvan
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Traits
Woodfriend. When in a forest, alseid leave no tracks and automatically discern true north.
Actions
Spear. Melee or Ranged Weapon Attack: +3 to hit, reach 5 ft., or range 20/60 ft., one target. Hit: 9 (1d6 + 1) piercing damage, or 5 (1d8 + 1) piercing damage if used with two hands to make a melee attack.
Shortbow. Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 6 (1d6 + 3) piercing damage.
Description
Alseids are the graceful woodland cousins to centaurs, with the slender upper body of an elf and the lower body of a deer. Because they are rarely seen far from the wooded glades they call home, they are sometimes called “grove nymphs,” despite being more closely related to elves than nymphs.
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