Huge Swarm of Huge aberrations, Chaotic Evil
Armor Class 25 Natural armor
Hit Points 536 (29d8 + 14)
Speed 80 ft.
STR
25 (+7)
DEX
14 (+2)
CON
20 (+5)
INT
16 (+3)
WIS
19 (+4)
CHA
20 (+5)
Saving Throws STR +16, INT +12, WIS +13, CHA +14
Damage Resistances Acid, Cold, Fire, Lightning, Thunder
Senses Darkvision 360ft, Passive Perception 23
Languages all,slaad,telepathy 100ft,
Challenge 30 (155,000 XP)
Proficiency Bonus +9
Traits

Stun.(10/day)When the slaad attack whit is tongue or claw it can also stun the target con22 until the end of that creatures turn.

The slaad can use an action to polymorph into a humanoid i keeps  of its chose and keep all its traits and if the slaad dies in this form i goes into is true form again.

the slaad can roll is dammage twice and take the best once per turn.

 

 

 

Spellcasting.  Its spellcasting ability is charisma (spell save DC 22 +14to hit with spell attacks).spells prepared:
(at will): animate objects, fear, finger of death, fireball, fly, identify, invisibility, lightning bolt,

(1\day)plane shift,

Actions

Multiattack2 claw and 4tongue or chaos spittle and spell

 

Action Melee Attack. Melee Weapon Attack: +18to hit, reach 10ft., 1 target. Hit4d6+9 slashing.

Tongue.range or melee attack +11to hit, reach10ft,1 target. Hit10d4+2 necrotic and for 10 turn take 2d4 necrotic unless healed or medecine check dc10 and this dammage can not overlaps.

 

Chaos sptittle. RangedWeapon Attack: +11 to hit, range 120ft., 1 target. Hit: 20d4 necrotic. and take 10d4 necrotic for 5 round unless the target is healed or semeone make a medecine check dc10.

 

Reactions

no reaction

Legendary Actions

The black slaad as 1 legendary action point

Summon (Costs 1 Actions). Summon 1d4 dead slaad (same initiative as The Black slaad) roll a d100 if 1-20 fails 21-100 succed.

Description

A white slaad that survives for more than a century retreats into isolation for at least a year. It returns as a larger, stronger form of slaad—the black. The power of a black slaad eclipses that of some abominations and many of the oldest wyrms. A black slaad is a blot of darkness, a toad-shaped-void from which only two evil stars of its eyes gleam. here.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary slaad’s lair is , which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the slaad dies, these effects fade over the course of 1days.

Monster Tags: abberation

mr_me

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