Medium Humanoid (Elf, Human), Any Alignment
Armor Class 16 (Futuristic armor.)
Hit Points 21 (3d8 + 2)
Speed 30 ft.
STR
14 (+2)
DEX
23 (+6)
CON
14 (+2)
INT
13 (+1)
WIS
15 (+2)
CHA
13 (+1)
Saving Throws STR +4, DEX +8, CHA +3
Skills Perception +2
Damage Resistances Bludgeoning, Piercing, and Slashing from Magic Weapons
Condition Immunities Frightened, Paralyzed
Senses Passive Perception 12
Languages Elvish Can learn any other language very easily. Elvish, English,
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

We're All In This.  When multiple troopers are in combat when attacked roll a d20 if it’s an 11 or more the trooper takes no damage from the attack.

Actions

Actions. Pistols. Ranged weapon , 20ft reach 2d4 +1

musket. Ranged weapon 30ft reach 1d10 +1

Stun baton. melee weapon 10ft reach 1d8 +1

Description

Citadel Guards include members of a city watch, sentries in a citadel or fortified town, and the bodyguards of merchants and nobles.

Monster Tags: NPC

Habitat: CoastalDesertForestGrasslandHillMountainUrban

Bad_Hamer

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