Armor Class
11
(natural armor)
Hit Points
20
(3d8 + 6)
Speed
40 ft., Climb 30 ft.
STR
16
(+3)
DEX
10
(+0)
CON
14
(+2)
INT
2
(-4)
WIS
12
(+1)
CHA
7
(-2)
Skills
Perception +3
Senses
Passive Perception 13
Languages
--
Challenge
1/2 (100 XP)
Proficiency Bonus
+2
Traits
Keen Smell. The Cheetaur has advantage on Wisdom (Perception) checks that rely on smell.co
Powerful claws. The claws of a Cheetahs have magical properties that can be used in potion making and healing magic.
Actions
Multiattack. The cheetaur makes three attacks: one with its bite and two with its claws.
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage.
Claws. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) slashing damage.
Description
The cheetahs is a dentist like creature. It has the torso of a man but the head of a panther. It walks on 4 lion like legs.
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