Magic Resistance. The wendigo has advantage on saving throws against spells and other magical effects.
Blood Frenzy. The wendigo has advantage on melee attack rolls against any creature that doesn't have all its hit points.
Multiattack. The wendigo makes three attacks: two with its bone claws and one with its bite.
Bone Claws. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 12 (2d6 + 5) slashing damage plus 7 (2d6) necrotic damage.
Bite. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) piercing damage.
Aggressive. As a bonus action, the wendigo can move up to its speed toward a hostile creature that it can see.
Rampage. When the wendigo reduces a creature to 0 hit points with a melee attack on its turn, the wendigo can take a bonus action to move up to half its speed and make another attack.
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