Brave. The bushi has advantage on saving throws against being frightened.
Multiattack. The bushi makes two melee attacks.
Glaive. Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 8 (1d10 + 3) slashing damage.
Longsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) slashing damage.
Longbow. Ranged Weapon Attack: +3 to hit, range 150/600 ft., one target. Hit: 5 (1d8 + 1) piercing damage.
Fighting Spirit (3/day). As a bonus action on its turn, the bushi can give itself advantage on weapon attack rolls until the end of the current turn and gains 5 temporary hit points.
Parry. The bushi adds 2 to its AC against one melee attack that would hit it. To do so, the bushi must see the attacker and be wielding a melee weapon.
Previous Versions
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11/29/2018 9:00:24 AM
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11/29/2018 9:52:27 AM
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