Medium Beast, Neutral Good
Armor Class 13 (Unarmored)
Hit Points 42 (7d8 + 14)
Speed 45 ft.
STR
10 (+0)
DEX
16 (+3)
CON
12 (+1)
INT
4 (-3)
WIS
16 (+3)
CHA
8 (-1)
Saving Throws DEX +5
Skills Acrobatics +5, Athletics +2, Perception +5
Condition Immunities Exhaustion
Senses Darkvision 120 ft., Passive Perception 15
Languages Auran, Common (understands but cannot speak.)
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Keen Sight. The Chocobo (Pink) has advantage on Wisdom (Perception) checks that rely on sight.

Fickle. The Chocobo (Pink) has advantage on saving throws against being Charmed and magical effects that influence the mind.

Magic Weapons. The Chocobo (Pink)'s weapon attacks count as magical for the purpose of overcoming resistance and immunity.

Actions

Beak. Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 9 (1d12+3) piercing damage.

Choco Aero. Ranged Weapon Attack: +5 to hit, range 120 ft., one target. Hit: 11 (2d8+3) piercing damage. On a hit, the target must make a Strength saving throw. On a failure, a creature is pushed back 5 feet.

Bonus Actions

Choco Cure. The Chocobo (Pink) chirps a melodic tone, reinvigorating one of its allies. The Chocobo (Pink) chooses one friendly creature it can see within 60 feet of it, that creature regains 6 (1d6+3) hit points.

Description

Chocobos are normally between 8 to 9 feet tall and weigh about 400 lbs. Chocobos are easily trained as mounts and are used similarly to heavy warhorses. They are omnivores but prefer to eat greens and nuts. Their wings are vestigial, serving no purpose but to assist in balance and jumping. Chocobos are masters of terrain, able to easily run over anything except water and mountains.

Previous Versions

Name Date Modified Views Adds Version Actions
10/18/2021 4:29:03 PM
3
1
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Coming Soon

Habitat: Grassland

BarryLancaster

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