Reflective Plating. Any successful attack against the Ancient Heavy Wyrm will reflect half the damage back to the attacker.
Sturdy Armor. When you successfully hit the Ancient Heavy Wyrm with a weapon that does non-magical damage roll a d6. The weapon shatters on a 1-5.
Spellcasting. The Ancient Heavy Wyrm is a 4th-level spellcaster. Its innate spellcasting ability is Intelligence (spell save DC 19, +11 to hit with spell attacks). The Wyrm can innately cast the following spells, requiring no material components.
at will: magic missile, primal savagery
6/day each: cure wounds, earth tremor
4/day each: spike growth, mirror image
Multiattack. The Ancient Heavy Wyrm makes three attacks.
Bite. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 13 (3d8 + 1) piercing damage.
Claw. Melee Weapon Attack: +1 to hit, reach 5 ft., one target. Hit: 10 (3d6 + 1) slashing damage.
Spellcasting. The Ancient Heavy Wyrm casts a spell.
Stored Power. The Wyrm can choose not to reflect any damage it takes, and can instead imbue the damage into its spells, doubling their effects.
The Wyrm can take 3 legendary actions, choosing from the options below. Only one legendary action can be used at a time and only at the end of another creature's turn. The Wyrm regains spent legendary actions at the start of its turn.
Bite. The Wyrm makes a Bite attack
Spellcasting. The Wyrm casts a spell
Description
A heavy wyrm that has withstood the change of the eras, gaining more power and knowledge as time progresses.
Previous Versions
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10/18/2021 5:46:23 PM
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Coming Soon
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