Medium Monstrosity
Armor Class 13 Natural Armor
Hit Points 25 (5d8)
Speed 40 ft., Walk 30 ft., Climb 40 ft.
STR
8 (-1)
DEX
16 (+3)
CON
10 (+0)
INT
12 (+1)
WIS
12 (+1)
CHA
8 (-1)
Saving Throws DEX +5
Damage Resistances Acid
Condition Immunities Blinded
Senses Blindsight 60 ft, Tremorsense, Passive Perception 15
Languages --
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Pack Tactics. Gets advantage as long as it is within 5 ft of an ally.

 

Actions

Burrow. The creature digs into the dirt and goes underground. It stays under for 1 round and then can attack twice the next turn

Claw. Melee Weapon Attack: +# to hit, reach # ft., # target. Hit: # (#d# + #) slashing damage. 

Acid Spit. RangedWeapon Attack: +3 to hit, range 30 ft., 1 target. Hit: 2d6 + 3 Acid damage.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

Waste stalkers are monsters that live out in the wastes. they have four arms two that have claws and two that are meant for digging. These monsters primarily live underground and sense prey using tremor sense as their time spent underground has caused them to evolve without Eyes. Their beaver like tail is used to propel them through the sand.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Ashur82896

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