Magic Resistance. Spell attack rolls that taget the crag spider are made at disadvantage.
Multiattack. The crag spider makes two attacks, or one attack and one dash.
Flame whip. Melee Weapon Attack: +6 to hit, reach 10 ft., 1 target. Hit: 9 (1d10 + 4) fire damage.
Grab. Melee Weapon Attack: +6 to hit, reach 5 ft., 1 target. Hit: 7 (1d6 + 4) bludgeoning damage. Targets hit by this attack must succeed on a DC 16 STR or DEX saving throw (target's choice), or become grappled. If they fail, they can use their action on subsequent turns to make a DC 14 Strength(Athletics) or Dexterity(Acrobatics) check to escape the grapple.
Dash. The crag spider moves an additional 30 ft. when it takes the dash action.
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