Medium Humanoid (Dwarf), Lawful Neutral
Armor Class 15 half plate
Hit Points 17 (2d6 + 9)
Speed 25 ft.
STR
12 (+1)
DEX
11 (+0)
CON
17 (+3)
INT
9 (-1)
WIS
11 (+0)
CHA
15 (+2)
Saving Throws CON +5, CHA +4
Senses Passive Perception 10
Languages Primordial
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Dwarven Resilience. Agate has advantage on saves against poison and resistance against poison damage.

Spellcasting. Agate is a 2nd-level spellcaster. His spellcasting ability is Charisma (spell save DC 12, +4 to hit with spell attacks). Agate has the following Sorcerer spells prepared:
Cantrips (at will): Shocking Grasp, Gust
1st level (3 slots): Thunderwave, Magic Missile

Actions

Shocking Grasp. Spell Attack: +4 to hit, reach 5 ft., one target. Hit: 4 (1d8) lightning damage. 

Club. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 3 (1d4+1) bludgeoning damage. 

Bonus Actions

Tempestuous Magic. Immediately before or after he cast a spell of 1st level or higher, Agate can use a bonus action on his turn to cause whirling gusts of elemental air to briefly surround himself. Doing so allows him to fly up to 10 feet without provoking opportunity attacks.

Picnic

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