Large Humanoid, Lawful Evil
Armor Class 19
Hit Points 150 (4d10)
Speed 30 ft.
STR
25 (+7)
DEX
8 (-1)
CON
17 (+3)
INT
17 (+3)
WIS
15 (+2)
CHA
14 (+2)
Saving Throws STR +11, INT +7, CHA +6
Skills Deception +5, Insight +7
Condition Immunities Frightened, Petrified
Senses Blindsight 15ft, Darkvision 25ft, Truesight 60ft, Passive Perception 15
Languages --
Challenge 10 (5,900 XP)
Proficiency Bonus +4
Traits

Bend gravity. The boss can bend gravity to fly and pull people towards him and away from him

 Save dc 15

The boss has 1 legendary action per turn

Actions

 

Punch. Melee Weapon Attack: +7 to hit, reach 5 ft. Hit: 10 (2d4 + 7) [bludgeoning] damage. 

Bonus Actions

Bend gravity

Impose reality: the boss can give an opponent disadvantage for their next dice roll

Reactions

the biggest of bosses. when attacked by a enemy twice in one turn the boss gets a opportunity attack

Opportunity attack 

solid eye. if a enemy attempts to debuff the boss with a spell the boss can use a reaction to reverse the effect on the caster

Legendary Actions

Augment reality (Costs 1 Actions). The boss can augment and bend reality without any limits

rage filled bash. (costs 2 actions). The boss can unleash a volly of punches, this attack costs the legendary action for his next turn as well. The target must make a dexterity save or they are forced to take three separate punches, save dc is 13.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

A tall bearded man in a exosuit with blue lights running down the arms

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

SteveandMichael

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