Medium Humanoid (Goblinoid), Any Non-Good Alignment
Armor Class 16 (Natural armor, shield)
Hit Points 10 (2d6)
Speed 30 ft., burrow 10 ft. Can burrow little traps to attack there prey, swim 15 ft. Swims in swamps to prey on people when there in murky waters.
STR
8 (-1)
DEX
10 (+0)
CON
14 (+2)
INT
10 (+0)
WIS
8 (-1)
CHA
12 (+1)
Skills Persuasion +4, Stealth +6, Survival +4
Senses Darkvision 60 ft., Passive Perception 9
Languages Undercommon
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Trick. Turns all stats into the stats for a rabbit for 4 (1d6) turns as a bonus action

Actions

Great Axe. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 5 (2d6 + 2) slashing damage.

Shortbow. Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Description

Zyx are small, green and black skinned monstrosities that prank common folk by shifting into a talking rabbit to guide them on a quest then show there true form and attack. They are black hearted and vicious creatures.

Monster Tags: Goblinoid

Habitat: ArcticForestGrasslandHillSwamp

Dobby_Bridger

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