Medium Fiend, Lawful Evil
Armor Class 20 Nature Armor
Hit Points 67 (8d8 + 27)
Speed 50 ft.
STR
16 (+3)
DEX
22 (+6)
CON
15 (+2)
INT
11 (+0)
WIS
9 (-1)
CHA
15 (+2)
Skills Perception +2, Stealth +9
Damage Resistances Cold; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Fire, Poison
Condition Immunities Poisoned
Senses Darkvision 120 ft., Passive Perception 12
Languages Infernal, Telepathy 120 ft.
Challenge 8 (3,900 XP)
Proficiency Bonus +3
Traits

Avoidance. If the chamagon is subject to an effect that allows it to make a saving throw to take only half damage, it instead takes no damage if it succeeds on the saving throw, and only half damage if it fails.

Devil’s Sight. Magical darkness doesn’t impede the devil’s darkvision.

Innate Spellcasting. The chamagon’s innate spellcasting ability is Charisma (spell save DC 13). The chamagon can innately cast the following spells, requiring no material components:

At will: antimagic field

Magic Weapons. The devil’s weapon attacks are magical.

Shadow Stealth. While in dim light or darkness, the chamagon can take the Hide action as a bonus action.

Actions

Multiattack. The chamagon makes two wingblade attacks and one bite attack.

Wingblade. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 11 (1d10 + 6) slashing damage.

Bite. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 9 (1d6 + 6) piercing damage.

Description

Chamagons are quick-footed devils common on the First Circle of Hell. They are used in the armies of Hell as infiltrators and magical saboteurs. They appeared from nowhere one day in Baal’s legions, fully trained and ready for battle. Their origins are unknown. Some say that they were captured demons transmogrified by Tiamat, while others say the King of Hell granted them as a boon to the Lord of the First Circle. Only Baal knows the truth, and he is too wise of a devil to make it known.

Each chamagon generates a sphere of antimagic around itself, and Baal has developed several innovative tactics to take advantage of this ability. He often teleports chamagons into the midst of the enemy to sow confusion and wreak havoc with their magic-damping abilities. He can achieve a similar effect by sending them forward under cover of night to take up concealed positions.

At first sight chamagons appear to have wings, but they can’t fly. Their winglike appendages are actually a series of blades, which chamagons wield with dazzling expertise. Furcas, Duke of Rhetoric, has an abiding hatred for chamagons. He has no use for the savage creatures, and he has commented that their very existence offends him. Other nobles have noted that while chamagons can take the power out of his words, even they cannot stop Furcas from talking.

Monster Tags: Devilfiend

SadHorizon

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